The game requires two teams formed of twelve players each. One team forms a circle (called the Girter). A member of the opposing team takes his turn to stand in the middle of the Girter and be the Flonker. The Flonker carries a 2-3 foot long stick (or Driveller) on the end of which is a beer sodden sponge (or dwile). As the Girter members dance around him the Flonker must flonk his dwile using his Driveller to try and hit a member of the Girter. He has two attempts and scores as follows:
Hit on the head (a Wanton) 3 points
Hit on the body (a Marther) 2 points
Hit on the leg (a Ripple) 1 point
Miss totally (a Swadger) 0 points, plus the poor Flonker must now, as a forfeit, quickly drink a pint of ale. A process which for some reason has no rustic alternative name in the yokel-lexicon.
Each member of the team has a go at being the Flonker then the two teams change places. The highest combined team score wins although often games finish with no-one knowing or even caring about the score.
Like many village games, Dwile Flunking's origins are cloudy to say the least but a game very similar in appearance appears in the 16th century painting “Children’s Games” by Breughel.
strange games no:159
Each member of the team has a go at being the Flonker then the two teams change places. The highest combined team score wins although often games finish with no-one knowing or even caring about the score.
Like many village games, Dwile Flunking's origins are cloudy to say the least but a game very similar in appearance appears in the 16th century painting “Children’s Games” by Breughel.
strange games no:159
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